Storyboarding for Animation
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Intro to Perspective
Next Registration Begins: June 17th, 2013
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Dynamic Sketching 1
Next Registration Begins: June 17th, 2013
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Dynamic Sketching 2
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Analytical Figure Drawing
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Principles of Design Process
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Analytical Figure Drawing: Hands/Feet/Head/Composition
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Fundamentals of Character Design
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Digital Painting 1
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The Art of Color and Light
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Intro to Character and Creature Design
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Character Design for Animation
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Character Design for Production
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Character Illustration for Film and Games
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Storyboarding for Animation
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Fundamentals of Architecture Design
Next Registration Begins: June 17th, 2013
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Environment Sketching
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Environment Sketching for Production
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Fundamentals for Creative Environment Design
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Environment Design 1
Next Registration Begins: June 17th, 2013
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Environment Design 2
Next Registration Begins: June 17th, 2013
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Vehicle & Mech Design
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Steven MacLeod has been story boarding at Dreamworks Animation for 5 years and has worked on How to Train Your Dragon (2010) and is currently working on The Croods (2013). While attending Calarts, he did an animation internship with James Baxter Animation, and a story internship at Pixar.
Credits: How To Train Your Dragon, The Croods
Master class
Storyboarding for Animation
- Dates:
- July 20th - Sept. 15th, 2013 + 1 extra week for content review
- Fees:
- $599
- Pre-reqs:
- Analytical Figure Drawing and Environment Sketching or Good Drawing Foundations with a stress on character and environment sketching
- Materials:
- Able computer, photoshop (any), wacom tablet or equivalent
- Course Description:
This is an introduction course where you will learn some techniques for visual storytelling. It will cover methods and exercises to help you generate ideas and learn tips and tricks used in story boarding. The assignments will help you build a starter portfolio for story boarding and equip with the basics for creating your own stories.
Weekly individual feedback format: video critique.
- Course Outline
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Click to view
- Week 1: Introduction. Creating a career path. Finding ideas and sources for stories. Developing quick gestural sketching habits and research. Demo some quick sketch drawing tips.
- Week 2: Creating Storytelling images. Working with single images to tell stories and do gag drawings. Thoughts and exercises for comedy.
- Week 3: Industry story boarding process, covering script, beat boards, and building a story reel. Basic movie structure analysis.
- Week 4: Nuts and bolts for drawing story boards. Talk about line quality, composition, value and other miscellaneous methods as they pertain to story boarding.
- Week 5: Structuring a scene. Talk about breaking down script pages, finding ways to have progression and punctuation in a sequence. Demo boarding a scene.
- Week 6: Story boarding using photoshop. A useful overview of the program and the various tools used in the industry. Demo some common feature animation story boarding techniques and talk about ways to work faster.
- Week 7: Storyboard theory odds and ends.Talk about more story telling approaches and visual tools.
- Week 8: Story portfolios. Talk about finding and exploiting your strengths, and other things you can do to give yourself an advantage in finding work.
Michael Hampton
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James Paick
Peter Han
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Jason Scheier
Derek Kosol
David Colman
Ryan Lang
Eric Ryan
Nate Wragg
Alex Ruiz
Philip Dimitriadis
Armand Serrano
Paul Christopher