Intro to Perspective

This class is now filled to capacity. If you have any questions, please email us at registration@cgmwonline.com 

-CGMA "Become a Better Artist"

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Derek Kosol Bio

Derek Kosol has been a concept artist in the industry for over seven years. He has worked in studios such as Disney, Carbine Studios, and Supervillain Studios LLC where is has worked as a concept artist/illustrator and texture artist for films and games and advertisements.

Master class

Intro to Perspective

Dates:
April 24th - June 21th, 2013 + 1 extra week for content review
Fees:
$599
Pre-reqs:
Everyone's welcome!
Materials:
Photoshop (any), Wacom tablet or equivalent
Course Description:

This is a beginners class that gives an introduction to linear perspective systems. Students explore a variety of basic and complex laws to convey the illusion of the dimensional forms in space on a two dimensional surface.

Weekly individual feedback format: video critique.

Course Outline
Click to view
  • Week 1: Overview of 1, 2, & 3 point perspective. Cone of vision. Anatomy of the 4 basic primitives and the ellipse. Line, weight, and draftsmanship.
  • Week 2: Perspective techniques: Duplicating distance in space. Alternate vanishing points & lines. Transferring figures in space. Transferring planes and details with reference points. Angled Surfaces.
  • Week 3: Intersecting primitives. Plotting form intersections. Introduction to basic compound surfaces: curves.
  • Week 4: Compound surfaces continued; Using sections to make surfaces that curve in 3 dimensions. Reproducing curves with symmetry. Basic Car demo.
  • Week 5: Advanced compound surfaces: Emphasis on adding details. How to create basic geometry & draw complex shapes.
  • Week 6: Organic objects; Trees, the Grand Canyon, Rock Formations, etc. Focus on the “theory” of mathematical perspective. Over-laps and form intersections.
  • Week 7: Shadows & Lighting: How shadows operate on the 4 basic primitives in sunlight. How to plot shadows on forms.
  • Week 8: Point light shadows: How to plot shadows in rooms, on objects, and other items from a radial light source

INSTRUCTORS

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