Environment Sketching
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Lighting & Color Key for Production
Next Registration Begins: May 8th, 2013
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Intro to Perspective
Next Registration Begins: June 17th, 2013
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Dynamic Sketching 1
Next Registration Begins: June 17th, 2013
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Dynamic Sketching 2
Next Registration Begins: June 17th, 2013
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Analytical Figure Drawing
Next Registration Begins: June 17th, 2013
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Principles of Design Process
Next Registration Begins: June 17th, 2013
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Analytical Figure Drawing: Hands/Feet/Head/Composition
Next Registration Begins: June 17th, 2013
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Fundamentals of Character Design
Next Registration Begins: June 17th, 2013
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Digital Painting 1
Next Registration Begins: June 17th, 2013
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The Art of Color and Light
Next Registration Begins: June 17th, 2013
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Intro to Character and Creature Design
Next Registration Begins: June 17th, 2013
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Character Design for Animation
Next Registration Begins: June 17th, 2013
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Storyboarding for Animation
Next Registration Begins: June 17th, 2013
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Fundamentals of Architecture Design
Next Registration Begins: June 17th, 2013
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Environment Sketching
Next Registration Begins: June 17th, 2013
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Environment Sketching for Production
Next Registration Begins: June 17th, 2013
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Fundamentals for Creative Environment Design
Next Registration Begins: June 17th, 2013
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Environment Design 1
Next Registration Begins: June 17th, 2013
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Environment Design 2
Next Registration Begins: June 17th, 2013
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Vehicle & Mech Design
Next Registration Begins: June 17th, 2013
This class is now filled to capacity. If you have any questions, please email us at registration@cgmwonline.com
-CGMA "Become a Better Artist"
Philip Dimitriadis has worked as a concept designer within the entertainment industry for the past 14 years. His work experience has encompassed 2d and 3d design for various companies such as Disney, Sony, MGM, Fox, Big Idea Productions, Reel FX, Mike Young Productions, Threshold Entertainment, Christian Broadcast Network and Warner Brothers.
Master class
Environment Sketching
- Dates:
- April 19th - June 16th, 2013 + 1 extra week for content review
- Fees:
- $599
- Pre-reqs:
- Dynamic Sketching 2 or good drawing foundation and a strong knowledge of perspective.
- Materials:
- Able computer, photoshop (any), wacom tablet or equivalent
- Course Description:
This class will focus on creating and strengthening environmental sketching abilities. Foundation studies on designing while using perspective to create thumbnails and quick sketch visualizations. Students will be exposed to the steps required to take an idea from script to thumbnail to rough to finished design. This is a very important foundational class that is necessary for those students who want to pursue a career as a concept artist or digital painter. The ability to think, create and design quickly in a studio environment is of major importance.
Weekly individual feedback format: video critique.
- Course Outline
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Click to view
- Week 1: One point perspective foundation
Creating a grid plane
Grid Plane on hills
Thumbnails
Instructor Demo
Reading a script – Assignment #1- Creating Thumbails - Week 2: Sample uses of One Point Perspective
Establishing foreground, underground and background separation
HL placement
Cone of vision
Transferring Scale
Proportional Division
Drawing cubes on grid plane
Instructor Demo
Thumbnails continued – Assignment #2- Thumbnails studies, and large rough in 2 point perspective
Drawing cubes - Week 3: Two point perspective basics
Two point perspective demo, finding Horizon Line, and Vanishing Points
Establishing a grid plane
Positioning the horizon line
Establishing Vanish Points
Moving Vanish points
Instructor Demo
Thumbnails continued – Assignment #3- Thumbnails, pick one and create a large rough - Week 4: Three point perspective basics
Samples of 3 Point Perspective
Creating a grid plane in 3 Point Perspective
Instructor Demo
Assignment 4- Thumbnail studies, and rough in 3 Point Perspective - Week 5: Traditional Techniques for quick sketching
Col Erase Pencil
Marker
Vellum
Rough to Line clean-up
Thick and thin contour line
Instructor Demo
Assignment 5-Taking a rough to finished line - Week 6: Perspective use of shadows & light
Artificial light & natural
Lighting studies
Film ratio- TV, Animation, Film
Assignment 6- Shadows in perspective –Thumbnail Lighting studies - Week 7: Working in tone
Understanding grade – 20, 40, 60, 80
Avoiding black
Area of contrast
Tone for finished art
Establishing mood
Assignment 6 - Working in Tone - Week 8: Presentation
Creating a portfolio page
Arrangement
Finished Art
Demonstrate the process you have completed
Finishing piece in fill tone
- Week 1: One point perspective foundation
Michael Hampton
Mike Hernandez
James Paick
Peter Han
Björn Hurri
Jason Scheier
Derek Kosol
David Colman
Ryan Lang
Eric Ryan
Nate Wragg
Steven MacLeod
Alex Ruiz
Armand Serrano
Paul Christopher