Digital Painting 1
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Lighting & Color Key for Production
Next Registration Begins: May 8th, 2013
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Intro to Perspective
Next Registration Begins: June 17th, 2013
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Dynamic Sketching 1
Next Registration Begins: June 17th, 2013
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Dynamic Sketching 2
Next Registration Begins: June 17th, 2013
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Analytical Figure Drawing
Next Registration Begins: June 17th, 2013
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Principles of Design Process
Next Registration Begins: June 17th, 2013
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Analytical Figure Drawing: Hands/Feet/Head/Composition
Next Registration Begins: June 17th, 2013
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Fundamentals of Character Design
Next Registration Begins: June 17th, 2013
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Digital Painting 1
Next Registration Begins: June 17th, 2013
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The Art of Color and Light
Next Registration Begins: June 17th, 2013
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Intro to Character and Creature Design
Next Registration Begins: June 17th, 2013
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Character Design for Animation
Next Registration Begins: June 17th, 2013
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Storyboarding for Animation
Next Registration Begins: June 17th, 2013
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Fundamentals of Architecture Design
Next Registration Begins: June 17th, 2013
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Environment Sketching
Next Registration Begins: June 17th, 2013
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Environment Sketching for Production
Next Registration Begins: June 17th, 2013
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Fundamentals for Creative Environment Design
Next Registration Begins: June 17th, 2013
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Environment Design 1
Next Registration Begins: June 17th, 2013
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Environment Design 2
Next Registration Begins: June 17th, 2013
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Vehicle & Mech Design
Next Registration Begins: June 17th, 2013
This class is now filled to capacity. If you have any questions, please email us at registration@cgmwonline.com
-CGMA "Become a Better Artist"
Derek Kosol has been a concept artist in the industry for over seven years. He has worked in studios such as Disney, Carbine Studios, and Supervillain Studios LLC where is has worked as a concept artist/illustrator and texture artist for films and games and advertisements.
Master class
Digital Painting 1
- Dates:
- April 23rd - June 20th, 2013 + 1 extra week for content review
- Fees:
- $599
- Pre-reqs:
- Principles of Design Process or good drawing foundation.
- Materials:
- Photoshop.
- Course Description:
This course is an introduction to digital painting and designing for animation with an emphasis on story telling. Course work will include designing backgrounds, characters and props using Photoshop. The course will also cover color theory, perspective and use of textures. Additionally, we will also focus on creating a portfolio that is catered to the entertainment industry.
The video lectures are by Erik Martin and the class is taught by Derek Kosol (feedback and live Q&A).
Weekly individual feedback format: video critique.
- Course Outline
-
Click to view
- Week 1: Students familiarize themselves with photoshop (hot keys - how to make action buttons/brushes stuff like that). Talk about BW moving comp studies.
- Week 2: Rough color keys comp demo - talk about color theory how it applies to animation.
- Week 3: Demo the process of making thumbnails for composition and perspective - how to rough out a composition using Photoshop and utilizing short cuts like the transformation tool etc.
- Week 4: Finalize the sketch and clean up the drawing and start painting in color demo.
- Week 5: Demo Character painting robot/design using textures and how to utilize textures on a character.
- Week 6: Demo Character painting Monster/design using textures and how to utilize textures on a character.
- Week 7: Demo prop thumbnail and painting a prop design.
- Week 8: Final check on homework, talk about portfolio preparation for work and freelance.
Michael Hampton
Mike Hernandez
James Paick
Peter Han
Björn Hurri
Jason Scheier
David Colman
Ryan Lang
Eric Ryan
Nate Wragg
Steven MacLeod
Alex Ruiz
Philip Dimitriadis
Armand Serrano
Paul Christopher