Analytical Figure Drawing
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Lighting & Color Key for Production
Next Registration Begins: May 8th, 2013
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Intro to Perspective
Next Registration Begins: June 17th, 2013
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Dynamic Sketching 1
Next Registration Begins: June 17th, 2013
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Dynamic Sketching 2
Next Registration Begins: June 17th, 2013
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Analytical Figure Drawing
Next Registration Begins: June 17th, 2013
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Principles of Design Process
Next Registration Begins: June 17th, 2013
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Analytical Figure Drawing: Hands/Feet/Head/Composition
Next Registration Begins: June 17th, 2013
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Fundamentals of Character Design
Next Registration Begins: June 17th, 2013
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Digital Painting 1
Next Registration Begins: June 17th, 2013
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The Art of Color and Light
Next Registration Begins: June 17th, 2013
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Intro to Character and Creature Design
Next Registration Begins: June 17th, 2013
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Character Design for Animation
Next Registration Begins: June 17th, 2013
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Storyboarding for Animation
Next Registration Begins: June 17th, 2013
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Fundamentals of Architecture Design
Next Registration Begins: June 17th, 2013
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Environment Sketching
Next Registration Begins: June 17th, 2013
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Environment Sketching for Production
Next Registration Begins: June 17th, 2013
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Fundamentals for Creative Environment Design
Next Registration Begins: June 17th, 2013
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Environment Design 1
Next Registration Begins: June 17th, 2013
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Environment Design 2
Next Registration Begins: June 17th, 2013
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Vehicle & Mech Design
Next Registration Begins: June 17th, 2013
This class is now filled to capacity. If you have any questions, please email us at registration@cgmwonline.com
-CGMA "Become a Better Artist"
Michael Hampton has been teaching classes related to the figure for close to ten years, focusing on teaching anatomy and figure drawing in a way that is specifically tailored to students entering the fields of animation, illustration, and game art.
Master class
Analytical Figure Drawing
- Dates:
- April 20th - June 17th, 2013 + 1 extra week for content review
- Fees:
- $599
- Pre-reqs:
- Good drawing foundation.
- Materials:
- sketchbook (any size) pencils (preferably prismacolor pencils) and/or a wacom tablet, Scanner or Camera to scan or photograph homework assignments Recommended Texts: ♦ Figure Drawing: Design and Invention ♦ Vilppu Drawing Manual ♦ Bridgman's Complete Guide to Drawing from Life
- Course Description:
As students continue to develop a basic skill set throughout this course, a special emphasis will be placed on the understanding and application of those basics to the human figure. This course will emphasize a process based approach focusing on the analysis of form, construction, and perspective. This course will offer an in depth study of the figure and the surface anatomy while always maintaining a grounding in the artistic and principles of design.
Weekly individual feedback format: video critique.
- Course Outline
-
Click to view
- Week 1: Lecture: Introduction of teacher/ Goals of class. Lecture on gesture and the development of a process.
- Week 2: Lecture: Connections, Shape and Understanding the skeletal landmarks.
- Week 3: Lecture: Head Drawing. Construction and design of the human head.
- Week 4: Lecture: Muscles: Torso/trunk. Placing the anatomical shapes of the upper and lower torso based off the understanding of the skeletal landmarks.
- Week 5: Lecture: Torso (2nd part).
- Week 6: Lecture: The structure and anatomy of the legs.
- Week 7: Lecture: The structure, design and anatomy of the upper arm and shoulders.
- Week 8: Lecture: The structure, construction and design of the forearm.
Mike Hernandez
James Paick
Peter Han
Björn Hurri
Jason Scheier
Derek Kosol
David Colman
Ryan Lang
Eric Ryan
Nate Wragg
Steven MacLeod
Alex Ruiz
Philip Dimitriadis
Armand Serrano
Paul Christopher