Lighting & Color Key with Mike Hernandez
Zodiac Contest
Student Gallery for Winter Term
New Classes For Spring
2012 Workshop Lineup
Lighting & Color Key with Mike Hernandez
Register Today! Seating is limited.
Zodiac Contest
Submit Your Entry Between May 8th - 15th, 2013
Student Gallery for Winter Term
Check out some of our students amazing work
New Classes For Spring
Fund. of Architecture Design ♦ Art of Color and Light ♦ Env. Sketching for Production
2012 Workshop Lineup
2012 Workshop Lineup
MASTER CLASSES
-
Lighting & Color Key for Production
Next Registration Begins: May 8th, 2013
-
Intro to Perspective
Next Registration Begins: June 17th, 2013
-
Dynamic Sketching 1
Next Registration Begins: June 17th, 2013
-
Dynamic Sketching 2
Next Registration Begins: June 17th, 2013
-
Analytical Figure Drawing
Next Registration Begins: June 17th, 2013
-
Principles of Design Process
Next Registration Begins: June 17th, 2013
-
Analytical Figure Drawing: Hands/Feet/Head/Composition
Next Registration Begins: June 17th, 2013
-
Fundamentals of Character Design
Next Registration Begins: June 17th, 2013
-
Digital Painting 1
Next Registration Begins: June 17th, 2013
-
The Art of Color and Light
Next Registration Begins: June 17th, 2013
-
Intro to Character and Creature Design
Next Registration Begins: June 17th, 2013
-
Character Design for Animation
Next Registration Begins: June 17th, 2013
-
Storyboarding for Animation
Next Registration Begins: June 17th, 2013
-
Fundamentals of Architecture Design
Next Registration Begins: June 17th, 2013
-
Environment Sketching
Next Registration Begins: June 17th, 2013
-
Environment Sketching for Production
Next Registration Begins: June 17th, 2013
-
Fundamentals for Creative Environment Design
Next Registration Begins: June 17th, 2013
-
Environment Design 1
Next Registration Begins: June 17th, 2013
-
Environment Design 2
Next Registration Begins: June 17th, 2013
-
Vehicle & Mech Design
Next Registration Begins: June 17th, 2013
INSTRUCTORS
Master class
ANALYTICAL FIGURE DRAWING ANALYTICAL FIGURE DRAWING: HANDS/FEET/HEAD/COMPOSITION REGISTER
Master profile
Michael Hampton
Michael Hampton has been teaching classes related to the figure for close to ten years, focusing on teaching anatomy and figure drawing in a way that is specifically tailored to students entering the fields of animation, illustration, and game art.
-
Master profile
Mike Hernandez
Mike Hernandez is a Production Designer & Senior Visual Development Artist working at Dreamworks Animation. He has worked on Turbo, Shrek 4, Merry Madagascar, Spooky Stories, Scared Shreckless, Bee Movie, Monsters Vs Aliens, Father of the Pride, Spirit and Sinbad and he' has taught at the Art Center.
-
Master profile
James Paick
James Paick is currently a freelance concept artist working for clients such as Naughty Dog, NCsoft, Trion, Liquid Entertainment, EA, Sucker Punch Studios, and Turbine Studios.
-
-
Master profile
Björn Hurri
Björn Hurri is a Lead Artist at Opus, and has worked with clients such as NCsoft, Catalyst Game Labs, and SEGA.
-
Master profile
Jason Scheier
Jason Scheier is a Visual Development Artist and Concept designer currently living in Burbank California.
-
Master profile
Derek Kosol
Derek Kosol has been a concept artist in the industry for over seven years. He has worked in studios such as Disney, Carbine Studios, and Supervillain Studios LLC where is has worked as a concept artist/illustrator and texture artist for films and games and advertisements.
-
Master profile
David Colman
David Colman is a Visual Development Artist and Concept designer currently living in Burbank, California. David Colman is an illustrator who has been working in the animation industry for 10 years as an Emmy winning character designer, development artist, story artist and currently an art director at Hasbro Animation Studios.
-
-
-
Master profile
Nate Wragg
Nate Wragg was born in Davis, CA in 1983. Wragg has gone on to work as an illustrator and designer on various projects-including Ratatouille, Toy Story 3 and the soon-to-be-released Puss and Boots. He was one of the primary character designers on the Pixar Feature Toy Story 3.
-
Master profile
Steven MacLeod
Steven MacLeod has been story boarding at Dreamworks Animation for 5 years and has worked on How to Train Your Dragon (2010) and is currently working on The Croods (2013). While attending Calarts, he did an animation internship with James Baxter Animation, and a story internship at Pixar.
Credits: How To Train Your Dragon, The Croods
-
-
Master profile
Philip Dimitriadis
Philip Dimitriadis has worked as a concept designer within the entertainment industry for the past 14 years. His work experience has encompassed 2d and 3d design for various companies such as Disney, Sony, MGM, Fox, Big Idea Productions, Reel FX, Mike Young Productions, Threshold Entertainment, Christian Broadcast Network and Warner Brothers.
-
Master profile
Armand Serrano
Armand Serrano is currently a Visual Development artist at Walt Disney Animation Studios.
-
Master profile
Paul Christopher
Paul Christopher has worked as a freelance concept artist on many blockbusters over the last few years including The Hunger Games, Green Lantern, The Amazing Spiderman, John Carter of Mars, Sucker Punch and Inception to name only a few movies and the video game, Guild Wars. He recently focused on video games production working freelance for Respawn Entertainment and Insomniac Games.
-
Master profile
Patrick Ballesteros
Patrick Ballesteros is as a freelance illustrator/concept artist for the film, game, and animation industries. He also conducts workshops, guest speak, and teaches at the Concept Design Academy in Pasadena, California.
-
Master profile
Erik D. Martin
Erik D. Martin is a visual development artist currently working out of Los Angeles. Erik has previously taught at the Art Institute. His clients include Walt Disney, Technicolor, Big Huge Games, Tofu Girls, Nickelodeon and Kazu Kibuishi’s Amulet.
-
Master profile
Polina Hristova
Polina Hristova is currently a concept artist at Obsidian Entertainment. She graduated Art Center in 2009 with a Bachelors of Science in Entertainment Design. She has had the pleasure to work at studios such as: Naughty Dog, Sony Santa Monica, Lucas Film Animation, and Obdisian Entertainment.
Credits: Uncharted 2: Among Thieves, Playstation Move Heros, Star Wars: The Clone Wars animated TV series, -
Master profile
Glenn Harmon
Glenn Harmon is a story artist at Dreamworks Animation. Before that he spent 3 years at Sony Pictures Animation where he worked on Hotel Transylvania. He currently lives in Burbank with his family.
Credits: Smurfs the Movie, Hotel Transylvania.
TESTIMONIALS
-
At first I was a bit skeptical about how much I could get out of this class, but after the first week I was pleasantly surprised how challenging the class assignments were. The progress I made when the last week was over was like night and day! I have recommended this class to my peers and I will continue my education here!
-
CGMA offers an enviroment were knowlegde is not only shared by the teacher. But among the students as well. *thumbs up*
CGMA tilbyder et miljø hvor viden ikke kun bliver delt af læren. Men også blandt eleverne selv. *thumbs up*
-
The online classes at CGMA are the greatest and most effective course-experiences you can experience in your own home!
Online-kursene hos CGMW er den beste og meste effektive kurs-opplevelse du kan oppleve i ditt eget hjem!
Michael Hampton
Mike Hernandez
James Paick
Peter Han
Björn Hurri
Jason Scheier
Derek Kosol
David Colman
Ryan Lang
Eric Ryan
Nate Wragg
Steven MacLeod
Alex Ruiz
Philip Dimitriadis
Armand Serrano
Paul Christopher